Words about animation, photography, art, creativity, football + occasional ramblings from other life stuff • See my work here: floramartyr.com • Hyperlinks in RED
Tuesday, 9 August 2022
Recent Football Photography
Monday, 8 August 2022
'Bear' Update 8/8
Last post I was mentioned about trying to get a cut ready to submit to Manchester Animation Festival, which I did manage to do, albeit a work in progress. Fingers crossed I’ve done enough. Even though I have submitted it, the work continues- they’ve stipulated that it needs to be complete by September if submitted a rough cut. I have no way of knowing if it will be accepted before that, so I’m pushing ahead with the completion of it this month. There’s a fair amount to do, but it is definitely do-able. Frustrating, as I would absolutely love a break now (with it still being summer and nice weather and cricket season etc). But I just need to get over this one last push.
I have been getting a little stressed over it, so I decided to write down every little detail that needs doing in order to finish it, along with an estimate of how long each bit might take. It was a useful task and it’s a system I recommend if you have a project you’re trying to get finished. It makes it feel a little less stressful as it’s all down on paper and you can plan it out neatly in terms of what bits to do and on which day/ date. But it simultaneously feels daunting as you’re looking at everything that needs doing and trying not to cry! Though, if I just do one small thing towards it each day, then I’ll manage to finish and for me it’s easier working in bitesize chunks.
I think I’ll leave it here this week, before this post stops making sense! Plus, I want to put my full energy/ attention into the animation as opposed to writing about it at this stage, so apologies to disappoint. Hopefully try and get a better quality post out next week! In the meantime, I’ll leave you with one of the establishing background images:
Monday, 25 July 2022
'Bear' Update 25/7
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| Me and Ben on Worthing Pier |
Before I bore you all with any more holiday snaps, I’ll get on with writing about what we’re really here for- an update on ‘Bear’.
I’m still getting on with the backgrounds and the colouring. Some of which are taking a while due to the complexity (there are moving parts like doors to contend with), though I feel on the whole, progress is being made- quite a few large and important sequences are complete and a few are near complete bar a logistical problem or two!
Despite the progress, I did have a little motivational crisis this week. It’s one of the first times I’ve felt like this in a big way about the project since that first week where I had a dip in confidence. I think this has happened this week because it’s at the stage where it’s nearly done yet it still feels like there are a lot of hurdles to get over (and hard ones, too) before I can say it’s complete. Some of the stuff left to do feels a little daunting, but I know I have to do it or the film won’t ever get finished. I think as well due to having been working on it since February almost non-stop and I kind of imagined I would have completed it by now, it feels a bit like I’m a fair way off being able to carry out the other creative ideas I want to pursue (including any football photography which I’ve been forfeiting for a while now, due to not wanting to lose a day of animating to editing the photos).
In addition to the above, I know I won’t have the film finished by my original 29th July deadline unless I rush parts of it (something I really don’t want to do due to having put so much time and effort into it already), leaving it a piece I’m not proud of and not the best it could be. Luckily Manchester Animation Festival (the deadline I was aiming for) accepts rough cuts/ works in progress (providing you can complete it by September), so I’ll see what state it’s in by Friday and if I feel I’ve done enough by then, I’ll send it in as even at this stage I’ll definitely be able to finish it by September. If not, then I guess I’ll have to wait another year. The ‘knowing I wouldn’t hit my original deadline’ was also a part to play towards my motivation dropping.
Anyway, that aside, I’ll share a behind the scenes image:
This is probably one of my favourite BTS images as it fully shows the beauty of the rotoscope medium. It also demonstrates what you can do with limited resources if you put your mind to it. Thanks to a super low budget (i.e. my own money) and therefore not having access to a proper sound stage/ studio or anything, the room I shot most of the reference material in didn’t have enough space to get this shot which I really wanted. Soooo, without willing to compromise on this occasion, I filmed it in the park where I shot some of the car scenes. And I absolutely love the result. Luckily it wasn’t really windy or anything or this shot might not have looked very realistic once comped with the background!
I think the above is a good example of knowing when not to compromise in indie filmmaking if you’re able to make it happen in a DIY fashion. This is another reason why I absolutely love rotoscoping, because it feels you can do pretty much anything with the medium, whereas in live action, it might not be possible without a huge budget, a crew, lighting, sound and a super producer who can obtain all those locations you need on the budget you have.
See you in the next one xo
Saturday, 23 July 2022
35mm Photography
Sunday, 10 July 2022
Background Style/ Project Update
I bet you want to know what background style I’ve chosen then? Well read on…
I decided to go for a fairly minimalist take on things for several reasons. The first being the pressure of time- if I went for a super complex style, then the likelihood of still working on the backgrounds at the end of the year would be very real. And something which I definitely do not want. A finished film is always better than an unfinished film, however ‘great’ the unfinished film might be, hypothetically, of course!
I also wanted to do something within my skillset. My primary skills lie in rotoscoping and are very character focussed, rather than anything else. Usually my backgrounds (when I do them) are more impressionistic/ abstract, so I wanted to carry that across into this film and despite it being a more advanced piece in terms of story, I still want it to reflect who I am as an artist/ filmmaker. I didn’t want to make really clean looking backgrounds, because that wouldn’t be playing to my skillset and I’m probably not the best person to carry that out. Maybe that’s for when I make a film with a budget. All eyes on you, funders!
If you remember back in January I actually posted about some potential background styles. Before starting the animation process, I was convinced that those were the style I’d go for, but as I got further into the project, I felt they’d be too complex to reproduce for each background in the time that I have. I really liked the textured aspect to them, which I kept for the current backgrounds, but everything else was kind of scrapped. I also created them in Procreate- a wonderful drawing app, but personally I find it difficult to animate in, so if I were to use the same continuity in bushes etc for the parts which needed to be moving such as doors opening, then that would have posed a problem. So I needed to find a way of making the backgrounds in TVPaint.
After deciding to scrap my original ideas I was a little stuck to be honest, but I then watched several short animations to get some inspiration going and that definitely worked! It always does, I find. I’m always super inspired after coming back from any form of animation festival or short film screening. My favourite place currently to source quality short animation online is the YouTube channel BANG BANG which you should all go check out (right after reading the rest of this post)!
I stumbled upon several shorts which utilised black and white/ greyscale backgrounds and thought that could be a good way forward.
My designs evolved from something really clean and graphic (which I almost went for, but deep down I knew something wasn’t quite ‘right’) to something similar, but with texture and something which suited the style of the film much more. The added texture softened the whole image and was much more pleasing to look at. I also like the fact it didn’t look as ‘clean’ as the original idea. You can see the evolution of my designs here:
I’ll leave you with this little clip, so you can see what it all looks like when its moving:
Sunday, 26 June 2022
‘Bear’ Colour Week 1
To be honest there’s not much else interesting to report on how it’s all going, so just going to casually manifest/ put it out ‘there’ that after this short I want to direct a rotoscoped feature. I guess I’ll see you in the background style post…
Here’s an image of the most recent colour swatch (has developed a fair bit since last week):
Monday, 20 June 2022
'Bear' Colour Style
I guess this is because I’m a fairly visual thinker and when I have a story idea or concept, I usually have some imagery alongside that, whether that be in my head or down on paper. It’s also come from a development of my style in the work I create outside of my films, such as the short clips you read about on this very blog or see on my Instagram.
Not only this, but I had to bear (no pun intended) in mind that there’s a fair amount of shots to colour in a limited time with a crew of just me, so I can’t be overly complex with my designs or I’ll never manage to finish the film! Despite this, I wanted to move away from block colour, like in my previous film ‘Nothing New’ (and a lot of my other short films) as to say that I have developed as an animator/ artist, while still wanting the workload to be manageable.
So, I bet you’re wondering what style I ended up going for? Well look no further…
I coloured the character in TVPaint using the CTG layers, which is a fairly quick process- at least on the shots where he isn’t moving around too much! In just over one day, I managed to colour and texture 25 shots, which I was super happy about. I feel the EbSynth shading part will take a little longer due to the amount of touch up which I’m anticipating, but if I colour the rest of the shots at a similar rate, the timescale shouldn’t be a problem. I considered leaving the shading out due to time, but I do think it adds something to the character, plus really shows development in my work which for me is important to display in this film. I textured the head in TVPaint as well, using the brush ‘Acrylic 4’- which gave me the look I was after. Even though there are probably ‘better’ brushes elsewhere such as Photoshop and Procreate, I wanted to keep everything in TVPaint as for the life of me I can’t stand how non-specific animation programs have their weird way of animating- it feels really unintuitive and I honestly can’t get my head around how it’s done! I love the way programs built for animation make sense such as TVPaint and Callipeg, though the latter unfortunately lacks in brush options. The TVPaint brushes are more than sufficient for my needs and I know I can either make some or purchase some, should I need.
Below is a screen grab of the swatch I’ve created for my main character.
This week will mostly be colour/ texture work, though I’m going to make a start on background designs too, due to not being able to colour some shots without a background- so look out for that post in the next few days…
Thursday, 16 June 2022
Outlines Completion Post!!
Despite this, there is some animation I would like to touch up. Some of the shots I completed nearer the start of the project need a little more work, due to not having fully established the style to extent the later shots were completed. Over the course of animating the outlines, I have improved my animation immensely and looking back now, there are some shots I’m not quite happy with, along with a few inconsistencies. I appreciate I don’t have the time to go back into each one and alter all of them so I need to be slightly selective, though there are some which are a ‘definite’. I think I’ll make a couple of lists for this: one for the ones which are important to rework and another list for if I get some time, it’ll be nice to rework… So that’s where I’m at currently!
The next step now is working out the colouring and the background styles. I hope I’ll be able to have another little clip to be able to share at some point next week- it will be nice to put something out in celebration of this landmark, so that’s something to look forward to…
Here’s the screen grab of the outlines timeline:
Sunday, 12 June 2022
'Bear' Animation Week 13
In other news, there was another ‘MAF Presents’ #MAFPresents screening this week, held at the wonderful Chapeltown Picture House in Manchester. These are monthly short film screenings and networking events run by Manchester Animation Festival and are well worth checking out. The selection of shorts they select are always a treat and it’s brilliant to be in a room full of other North West based animators/ animation fans. Keep an eye on their socials/ website for more details.
Sunday, 5 June 2022
'Bear' Animation Week 12
With the 11 shots added to the timeline, it has really bulked it out and there are only a few sequences left to complete now. With making slow progress in the week, I thought the timeline wouldn’t have seemed so full, but having looked at it yesterday and this morning, it is encouraging to see and has given me a well needed confidence boost going into next week.
For the first time since starting animating, I also watched the film in full- just out of curiosity really and to check whether it looked ‘alright’. I thought it looked great, plus it felt like a reward to see my hard work sequenced up. There are a few scenes I feel I need to swap round to make the story more impactful, but on the whole I am quite pleased. I can’t wait to start creating the backgrounds and to colour it.





























